OGRE 2.3.3
Object-Oriented Graphics Rendering Engine
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Ogre::v1::StaticGeometry::MaterialBucket Class Reference

A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD). More...

#include <OgreStaticGeometry.h>

+ Inheritance diagram for Ogre::v1::StaticGeometry::MaterialBucket:

Public Types

typedef vector< GeometryBucket * >::type GeometryBucketList
 list of Geometry Buckets in this region
 
typedef VectorIterator< GeometryBucketList > GeometryIterator
 Iterator over geometry.
 

Public Member Functions

 MaterialBucket (LODBucket *parent, const String &materialName)
 
virtual ~MaterialBucket ()
 
void addRenderables (RenderQueue *queue, uint8 group, size_t materialLod)
 Add children to the render queue.
 
void assign (QueuedGeometry *qsm)
 Assign geometry to this bucket.
 
void build ()
 Build.
 
void dump (std::ofstream &of) const
 Dump contents for diagnostics.
 
Technique * getCurrentTechnique (void) const
 Get the current Technique.
 
GeometryIterator getGeometryIterator (void)
 Get an iterator over the contained geometry.
 
const MaterialPtr & getMaterial (void) const
 Get the material for this bucket.
 
const String & getMaterialName (void) const
 Get the material name.
 
LODBucket * getParent (void)
 
void operator delete (void *ptr)
 
void operator delete (void *ptr, const char *, int, const char *)
 
void operator delete (void *ptr, void *)
 
void operator delete[] (void *ptr)
 
void operator delete[] (void *ptr, const char *, int, const char *)
 
void * operator new (size_t sz)
 
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
 
void * operator new (size_t sz, void *ptr)
 placement operator new
 
void * operator new[] (size_t sz)
 
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
 

Detailed Description

A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD).

Member Typedef Documentation

◆ GeometryBucketList

◆ GeometryIterator

Constructor & Destructor Documentation

◆ MaterialBucket()

Ogre::v1::StaticGeometry::MaterialBucket::MaterialBucket ( LODBucket *  parent,
const String &  materialName 
)

◆ ~MaterialBucket()

virtual Ogre::v1::StaticGeometry::MaterialBucket::~MaterialBucket ( )
virtual

Member Function Documentation

◆ addRenderables()

void Ogre::v1::StaticGeometry::MaterialBucket::addRenderables ( RenderQueue *  queue,
uint8  group,
size_t  materialLod 
)

Add children to the render queue.

◆ assign()

void Ogre::v1::StaticGeometry::MaterialBucket::assign ( QueuedGeometry *  qsm)

Assign geometry to this bucket.

◆ build()

void Ogre::v1::StaticGeometry::MaterialBucket::build ( )

Build.

◆ dump()

void Ogre::v1::StaticGeometry::MaterialBucket::dump ( std::ofstream &  of) const

Dump contents for diagnostics.

◆ getCurrentTechnique()

Technique * Ogre::v1::StaticGeometry::MaterialBucket::getCurrentTechnique ( void  ) const
inline

Get the current Technique.

◆ getGeometryIterator()

GeometryIterator Ogre::v1::StaticGeometry::MaterialBucket::getGeometryIterator ( void  )

Get an iterator over the contained geometry.

◆ getMaterial()

const MaterialPtr & Ogre::v1::StaticGeometry::MaterialBucket::getMaterial ( void  ) const
inline

Get the material for this bucket.

◆ getMaterialName()

const String & Ogre::v1::StaticGeometry::MaterialBucket::getMaterialName ( void  ) const
inline

Get the material name.

◆ getParent()

LODBucket * Ogre::v1::StaticGeometry::MaterialBucket::getParent ( void  )
inline

◆ operator delete() [1/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr)
inlineinherited

◆ operator delete() [2/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator delete() [3/3]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete ( void *  ptr,
void *   
)
inlineinherited

◆ operator delete[]() [1/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr)
inlineinherited

◆ operator delete[]() [2/2]

template<class Alloc >
void Ogre::AllocatedObject< Alloc >::operator delete[] ( void *  ptr,
const char *  ,
int  ,
const char *   
)
inlineinherited

◆ operator new() [1/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz)
inlineinherited

◆ operator new() [2/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

operator new, with debug line info

◆ operator new() [3/3]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new ( size_t  sz,
void *  ptr 
)
inlineinherited

placement operator new

◆ operator new[]() [1/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz)
inlineinherited

◆ operator new[]() [2/2]

template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] ( size_t  sz,
const char *  file,
int  line,
const char *  func 
)
inlineinherited

array operator new, with debug line info


The documentation for this class was generated from the following file: